Learning Game AI Programming with Lua by David Young
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Author:
David Young
Category:
Engineering & IT
ISBN:
9781783281343
Publisher:
Packt Publishing
File Size:
15.53 MB
(price excluding SST)
Synopsis
If you are a game developer or a general programmer who wishes to focus on programming systems and techniques to build your game AI without creating low-level interfaces in a game engine, then this book is for you. Knowledge of C++ will come in handy to debug the entirety of the AI sandbox and expand on the features present within the book, but it is not required.
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