Learning LibGDX Game Development - Second Edition by Andreas Oehlke
Privacy Policy
Read using
(price excluding SST)
Author:
Andreas Oehlke
Category:
Engineering & IT
ISBN:
9781783554782
Publisher:
Packt Publishing
File Size:
16.22 MB
(price excluding SST)
Synopsis
This book is aimed at indie and existing game developers as well as those who want to get started with game development using LibGDX. Basic knowledge of Java programming and game development is required.
Reviews
Be the first to review this e-book.
Write your review
Wanna review this e-book? Please Sign in to start your review.