Learning LibGDX Game Development - Second Edition by Andreas Oehlke
 
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                Author:
                
                                      
                    Andreas Oehlke
                                  
              
              
                Category:
                
                                      Engineering & IT
                                                      
              
              
                ISBN:
                9781783554782
              
              
                Publisher:
                
                  
                    Packt Publishing                  
                
              
              
                File Size:
                16.22 MB
              
              
              
            
                                
                    
                                    (price excluding SST)
              
          
          Synopsis
                This book is aimed at indie and existing game developers as well as those who want to get started with game development using LibGDX. Basic knowledge of Java programming and game development is required.              
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